Enrolling Now for 2026-27 School Year.
Enrolling Now for 2026-27 School Year.
Dear Learning Coach,
Thank you for partnering with CCA and investing in your learner’s education. This Learning Coach Guide is intended to help you support your learner in their MS Game Design course.
Within this guide, you will find the goals, components, and features of the online course. Please take time to read and review this information so you understand how to help your learner interact with all the course’s elements.
The Learning Coach Guide also includes information about each of the units in this course. On each page of unit information, you will discover the following:
CCA wishes you and your learner a terrific school year!
Your role as a Learning Coach is very important. Here are a few ways you can help your learner do their very best in the course.
In MS Game Design, your learner will be introduced to the world of gaming and their evolution over time. By the end of the year, your learner will be able to:
Lesson Components:
Each lesson, your learner will spend 45–60 minutes completing a gaming design lesson. Some days may take less time, while other days may take a little more time. The lesson does not need to be completed in one sitting. Encourage your learner to take short breaks as they need.
This section will help you to understand how your learner’s course is structured in edio.
Lesson Bundling:
Within the lesson bundles, there are different components your learner will interact with. These components will not be used every lesson.
1. Getting Started Lesson: There is one Getting Started lesson in this course. It can be found on Day 1 of Unit 1. This lesson includes important information about the course and contact information for your teacher.
2. Unit Overview: Each unit will include a unit overview. This describes what your learner will learn in the unit and how many assessments the unit will have.
3. Prep for Success: At the beginning of each unit, your learner will find a Prep for Success. This component offers learners tips to be successful in the course, such as study tips, important software information, safety reminders, and more.
4. Knowledge Check: There will be one Knowledge Check in each unit. The Knowledge Check is designed to check prior learning and understanding about key skills and concepts that will be taught in the unit. The Knowledge Check is not a graded assessment.
See example below.
Each lesson has its own components to help guide your learner through the lesson.
1. Lesson Overview: At the beginning of every lesson, your learner will see the lesson overview. This section contains lesson objectives, lesson vocabulary, materials your learner will need for the lesson, and the suggested lesson length.
2. Engage: The first section of the lesson is Engage. In this section, learners will be introduced to the lesson by making a connection to past and present knowledge and will get ready for the lesson’s instruction.
3. Discover: New content and instruction is presented in the Discover section. Your learner will interact with the lesson content through defined vocabulary terms, videos, audio, and Pause and Think activities. Your learner will be able to practice and answer questions as they work through the lesson.
4. Show: Learners will demonstrate what they have learned in the lesson through a series of practice questions.
5. Wrap Up: This section recaps the day’s objectives and prepares learners for a future lesson or assessment.
The course includes assignments and projects. These graded assignments allow your learner to show what they have learned and apply their new skills. All CCA assignments and projects include these components.
1. Assessment Overview: At the beginning of each assessment, your learner will see the assessment overview. This section contains the goals of the assessment, materials your learner will need, the length of the assessment, and directions for completion.
2. Plan: In the Plan section, learners will be introduced to the assignment or project. Learners may be provided with a review of content from the previous lessons, strategies for completing the activity, graphic organizers, and grading rubrics.
3. Do: Learners put their plan into action and work to complete the assignment or project successfully. This section also provides the grading expectations and/or rubric the teacher will use to grade the work.
4. Reflect: In Reflect, learners will think about the work they completed. They will reflect upon the experience and analyze how well they completed the task. These moments of reflection are important and allow learners to think about their learning and their work habits.
In addition to assignments and projects, this course also includes quizzes.
Quiz Components:
This course includes and uses unique features such as:
Unit Overview
In this unit, your learner will explore the history of gaming and its evolution over time.
Your learner will be introduced to the origins of video games, the modern age of gaming, and gaming in the future.
Unit Assessments
Quiz ___________________________
Have your learner identify which assessment type they see in their unit. Check all that apply.
Unit Discussion Questions
How were video games first created?
How do video games of today compare to video games of the past?
What do you think the future of gaming will look like?
Unit Notables
Your learner will gain more insight into the features and game play of early video games by playing Space Wars online.
Kit Materials
none
Household Materials
none
Test ___________________________
Assignment __________________
Project _______________________
Exam _________________________
Unit Overview
In this unit, your learner will explore the history of gaming and its evolution over time.
Your learner will be introduced to the origins of video games, the modern age of gaming, and gaming in the future.
Unit Assessments
Quiz ___________________________
Have your learner identify which assessment type they see in their unit. Check all that apply.
Unit Discussion Questions
How were video games first created?
How do video games of today compare to video games of the past?
What do you think the future of gaming will look like?
Unit Notables
Your learner will gain more insight into the features and game play of early video games by playing Space Wars online.
Kit Materials
none
Household Materials
none
Test ___________________________
Assignment __________________
Project _______________________
Exam _________________________
Unit Overview
In this unit, your learner will explore the present-day world of video games.
Learners will study and categorize different genres of video games and also make connections to gaming as a sport and a career.
Unit Assessments
Quiz ___________________________
Test ___________________________
Assignment __________________
Project _______________________
Exam _________________________
Have your learner identify which assessment type they see in their unit. Check all that apply.
Unit Discussion Questions
What do you think are the qualifications required to develop video games as a career?
Why do you think video gaming could be categorized as a sport?
Which genre of video games is your favorite?
Unit Notables
Your learner will complete a gaming project in the span of five lessons in this unit using Minecraft Education. Parts of this project are to be completed during the Live Classroom lessons. Your learner will submit the project in the final lesson of the unit.
Kit Materials
Minecraft Education login
Household Materials
notebook, paper, drawing materials
Unit Overview
In this unit, your learner will explore the present-day world of video games.
Learners will study and categorize different genres of video games and also make connections to gaming as a sport and a career.
Unit Assessments
Quiz ___________________________
Test ___________________________
Assignment __________________
Project _______________________
Exam _________________________
Have your learner identify which assessment type they see in their unit. Check all that apply.
Unit Discussion Questions
What do you think are the qualifications required to develop video games as a career?
Why do you think video gaming could be categorized as a sport?
Which genre of video games is your favorite?
Unit Notables
Your learner will complete a gaming project in the span of five lessons in this unit using Minecraft Education. Parts of this project are to be completed during the Live Classroom lessons. Your learner will submit the project in the final lesson of the unit.
Kit Materials
Minecraft Education login
Household Materials
notebook, paper, drawing materials
Enrolling Now for 2026-27 School Year.